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tastefullyoffensive:

Artist Telmo Pieper Repaints His Own Childhood Drawings

Previously: Everyday Objects Turned Into Creative Illustrations

(via amyawesomesauce)

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solar-citrus:

I’ve received a lot of letters from artists asking to check out their artwork and their blog, and I’ve noticed that a lot of them openly write unhealthy amounts of negative comments about their artwork, it was super depressing, honestly.  :(
Confidence plays a very very important role as an artist, it’s what helps us learn and grow without the constant feeling of doubt and jealousy!  You are a unique individual who must go down your own unique path, and as scary as it sounds, you can’t rely on others to hold your hand all the way through.  You are the only one who can get yourself to where you need to go, and beating up your artwork is not the way!  Trust yourself and your abilities to make a change, and you can do anything!!

Love your art, love yourself!

(via naledi-the-mabeco)

Tags: confidence
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taylorsfandomstuff:

Me when looking at Wheatleycest (sorry, guilty pleasure)

taylorsfandomstuff:

Me when looking at Wheatleycest (sorry, guilty pleasure)

Chat
  • when i'm not drawing: 0 skype messages
  • when i'm drawing: 328423984 skype messages, 97 texts, 3 phone calls, and a message from jesus
Tags: lol
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foervraengd:

So this is what I produced today at the livestream session I had. What I did was to write down the very hard-to-read-notes on Michael Mentler’s sketches from his anatomy thread: “Book of Bones” on conceptart.org. About 95% of the information here comes from mentler’s knowledge, this is really just how I study stuff personally, so ALL CRED goes to this awesome dude. People wanted to see this stuff afterwards, so I made a post with the finished content.
Make sure to check out Mentler’s thread, you’ll find tons and tons of more stuff there + his drawings are  hngngngng<3
anyway, let’s get started:






And here is PART 2:








Please Note: The “homework” part is something I made up myself. And by “extra weight”, I do not mean *only* pregnant women, but also stuff like carrying a heavy bag with one arm, or wearing a very heavy backpack (this would work best drawn in profile view in order to show how the mass distribution keeps the body balanced).
Also note the colors used in the last examples. 
The two first have are balanced, we can see this because the cyan and red colors are more or less evenly distributed (using the line of gravity as a “border”). But on the last one to the right, there’s more red. Which also proves that the body is unbalanced, and that the person will trip and fall any moment.

foervraengd:

So this is what I produced today at the livestream session I had. What I did was to write down the very hard-to-read-notes on Michael Mentler’s sketches from his anatomy thread: “Book of Bones” on conceptart.org. About 95% of the information here comes from mentler’s knowledge, this is really just how I study stuff personally, so ALL CRED goes to this awesome dude. People wanted to see this stuff afterwards, so I made a post with the finished content.

Make sure to check out Mentler’s thread, you’ll find tons and tons of more stuff there + his drawings are  hngngngng<3

anyway, let’s get started:

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And here is PART 2:

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Please Note: The “homework” part is something I made up myself. And by “extra weight”, I do not mean *only* pregnant women, but also stuff like carrying a heavy bag with one arm, or wearing a very heavy backpack (this would work best drawn in profile view in order to show how the mass distribution keeps the body balanced).

Also note the colors used in the last examples. 

The two first have are balanced, we can see this because the cyan and red colors are more or less evenly distributed (using the line of gravity as a “border”). But on the last one to the right, there’s more red. Which also proves that the body is unbalanced, and that the person will trip and fall any moment.

(via missmelmels)

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saltbay:

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Ahoy!  I mostly use Photoshop with a bit of SAI thrown in. A lot of times I will block out a silhouette in SAI, ink in PS, throw some shading in SAI, and then drop color on it back in PS. haha NOT the most efficient way to work I know. But to each his own! As for brushes mostly these sets from Ditlev at CGHub. So great! In SAI I use the marker tool for most of my scribbling/shading.
Here’s a lil process image while I’m at it (clickthru for bigger)

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Woo, tangent!

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saltbay:

we’ve all had those nights amirite

saltbay:

we’ve all had those nights amirite

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Badassery.

Badassery.

Tags: my art sketch
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Faceless individuals.

Faceless individuals.

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saltbay:

jigglykat:

Playing around with smoke fx animation and demon!Dean.
Give me S10 now please.

yoooOOO!!

saltbay:

jigglykat:

Playing around with smoke fx animation and demon!Dean.

Give me S10 now please.

yoooOOO!!

Tags: spn animation
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evora-eriu-mclaggen:

Done with Adobe Photoshop CS6, no idea how much time I have spent on this one, but it’s got 186 frames (mind you, that’s the longest animation I posted on dA, so I consider it my personal record). That’s almost 15 seconds. WHOA, right?

(Source: ravietta.deviantart.com, via housebuiltbyghosts)

Tags: animation cool
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kamalakahn:

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i can hear the choir angels singing and its apparently for dc

(via phil-the-stone)

Tags: tutorial tip
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platinia:


Bottled up emotions.

This is art

platinia:

Bottled up emotions.

This is art

(Source: nyctaeus, via burnt-toasty)

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kozmical:

fanficcritic:

prettyb00by:

Disney recycled scenes to save time.

And people are bashing Frozen because…?

to save time? it was to save MONEY. back in what we now call the “Disney Dark Ages” they did not have the funds to be able to create everything from scratch, so scenes, character models, backgrounds, etc would be xeroxed. traditional animation is EXPENSIVE. a lot of original cels do not exist anymore because they had to use the cel sheets over and over! 
a big reason why people shit on Frozen using the same design on three different characters and not for xeroxing back in the day is because Disney, in this day and age, as one of the wealthiest corporations in the world, ABSOLUTELY has the funds to not need to re-use the same model over and over. 
The Aristocats and The Jungle Book had a budget of $4 million. Robin Hood's budget was 1.5 million. The Rescuers was a measly 1.2 million.
The budget for Frozen was $150 million. It made $1,263,716,698 at the box office. Disney, in 2014, with all it’s money and skilled employees, has NO excuse for re-using designs.

kozmical:

fanficcritic:

prettyb00by:

Disney recycled scenes to save time.

And people are bashing Frozen because…?

to save time? it was to save MONEY. back in what we now call the “Disney Dark Ages” they did not have the funds to be able to create everything from scratch, so scenes, character models, backgrounds, etc would be xeroxed. traditional animation is EXPENSIVE. a lot of original cels do not exist anymore because they had to use the cel sheets over and over! 

a big reason why people shit on Frozen using the same design on three different characters and not for xeroxing back in the day is because Disney, in this day and age, as one of the wealthiest corporations in the world, ABSOLUTELY has the funds to not need to re-use the same model over and over. 

The Aristocats and The Jungle Book had a budget of $4 million. Robin Hood's budget was 1.5 million. The Rescuers was a measly 1.2 million.

The budget for Frozen was $150 million. It made $1,263,716,698 at the box office. Disney, in 2014, with all it’s money and skilled employees, has NO excuse for re-using designs.

(via themarquisofdorks)

Tags: animation
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juliajm15:

Why didn’t I do this before?

Her name would still be Hiccup? Looks pretty unissex to me